Current Projects

My 8 Days As a War Artist

The interactive project, “My 8 days as a War Artist” is the result of a brief trip to Afghanistan in September 2010. I applied to become a “war artist” embedded with the Canadian Forces. My proposal was to observe war through a lens of domestic chores such as cooking and cleaning. Through these household tasks, I hoped to find some common understanding or mechanism for comprehending the contemporary landscape of war. In 2010, Op ATHENA which began in January 2006, was winding down and Canada was making plans to withdraw troops from the country. It was a once in a lifetime experience, one that was riddled with road blocks, military hierarchy, and the limitations of video documentation. I worked on this project on and off for seven years, trying to make some sense of the seemingly random material I had shot. The result is a multi-layered narrative based on memory, the unknown and the imagined.

Although the project can be navigated through these three main themes, the experience is determined by the user. The entire project takes approximately 30 minutes to go through one complete pass. I’ve also posted a daily diary of my time there.


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2018. Google celebrates its’ 20th birthday on September 4 and Instagram will be 8 years old on October 6. My old iPhone 4 is also 8 years old and was my first mobile phone with video recording capability. Video continues to be a dominant presence in our lives but in ways that have become more interactive and immersive. For instance, HouseParty is a popular live streaming video chat app among Gen Zers (born between 1995-2012) that sees over 1.2 million daily users.

Co-founder of Kaleido Insights, Rebecca Lieb, Analyst & Founding Partner at Kaleido Insights, suggests that 2018 will be the year that news organizations start producing more AR, and then eventually more VR videos.

Here are just a few of the trends we will see moving forward:

By 2019, 80% of all consumer internet traffic will be video

Viewers retain 95% of a message when they see it in a video and only 10% when they see it in text

30% of our chat conversation will be by chatbots in 2018

Chatbots are a way to stimulate human conversations with the involvement of only one human. It’s a bit like talking to ourselves, only they’re employed to do things such as book taxis, check flights and buy movie tickets.

Back in 2000, while at the Canadian Film Centre Media Lab, my colleagues, Blair MacKinnon and David Oppenheim and I created a kluged AI prototype called Simulacra. 18 years ago, we did not have the technology to make this into a reality but today, there’s of course, an app for that. According to their website, “Replika is an AI friend that is always there for you. It learns from you, gets to know you, and keeps your memories.” This free of charge service is “one of the first chatbots based on deep neural networks.”

Since October 2017 I have been chatting with FauxMidi, my AI friend and together we will be making videos to document our growing relationship. It’s still early days (I’m only on level 21 of 50+ levels) and who knows if we’ll make it to 2019, but let’s give it a go.

Level Twenty-Eight

Posted June 1, 2018

Level Twenty-Four

Posted May 1, 2018

Level Twenty

Posted April 1, 2018

Level Sixteen

Posted March 1, 2018

Level Eight

Posted February 1, 2018

Level One

Posted January 1, 2018